DOL / OpenDAoC Reference Constants

Core engine constants shared by Dawn of Light and OpenDAoC-derived servers - realms, races, resist types, equip slots and item object types. These are fixed game-engine values, not server content, so any DOL or OpenDAoC server that hasn't renumbered its own enums will match this table.

Realms

IDName
0None / Neutral
1Albion
2Midgard
3Hibernia

Races

IDNameRealm
0Unknown-
1BritonAlbion
2AvalonianAlbion
3HighlanderAlbion
4SaracenAlbion
5NorsemanMidgard
6TrollMidgard
7DwarfMidgard
8KoboldMidgard
9CeltHibernia
10FirbolgHibernia
11ElfHibernia
12LurikeenHibernia
13InconnuAlbion
14ValkynMidgard
15SylvanHibernia
16HalfOgreAlbion
17FrostalfMidgard
18SharHibernia
19Minotaur (Albion) / KorazhAlbion
20Minotaur (Midgard) / DeifrangMidgard
21Minotaur (Hibernia) / GraochHibernia

Resist Types

KeyName
NaturalNatural
CrushCrush
SlashSlash
ThrustThrust
BodyBody
ColdCold
EnergyEnergy
HeatHeat
MatterMatter
SpiritSpirit

Equip Slots

IDName
7Horse Armor
8Horse Barding
9Horse
10Right Hand Weapon
11Left Hand Weapon
12Two Hand Weapon
13Distance Weapon (Ranged)
14First Quiver
15Second Quiver
16Third Quiver
17Fourth Quiver
21Head Armor
22Hands Armor
23Feet Armor
24Jewelry
25Torso Armor
26Cloak
27Legs Armor
28Arms Armor
29Neck
32Waist
33Left Bracer
34Right Bracer
35Left Ring
36Right Ring
37Mythical

Item Object Types

IDNameGroup
0Generic ItemGeneric
1Generic WeaponGeneric
2Crushing WeaponAlbion Weapon
3Slashing WeaponAlbion Weapon
4Thrust WeaponAlbion Weapon
5Fired (Bow)Albion Weapon
6Two-Handed WeaponAlbion Weapon
7Polearm WeaponAlbion Weapon
8StaffAlbion Weapon
9LongbowAlbion Weapon
10CrossbowAlbion Weapon
24FlexibleAlbion Weapon
11SwordMidgard Weapon
12HammerMidgard Weapon
13AxeMidgard Weapon
14SpearMidgard Weapon
15Composite BowMidgard Weapon
16ThrownMidgard Weapon
17Left AxeMidgard Weapon
25Hand To HandMidgard Weapon
18Recurved BowHibernia Weapon
19BladesHibernia Weapon
20BluntHibernia Weapon
21PiercingHibernia Weapon
22Large WeaponsHibernia Weapon
23Celtic SpearHibernia Weapon
26ScytheHibernia Weapon
27Fist WrapsMauler Weapon
28Mauler StaffMauler Weapon
31Generic ArmorArmor
32ClothArmor
33LeatherArmor
34StuddedArmor
35ChainArmor
36PlateArmor
37ReinforcedArmor
38ScaleArmor
41MagicalMisc
42ShieldMisc
43ArrowMisc
44BoltMisc
45InstrumentMisc
46PoisonMisc
47Alchemy TinctureMisc
48Spellcraft GemMisc
49Garden ObjectHousing
50House Wall ObjectHousing
51House Floor ObjectHousing
52House Carpet (1st)Housing
53House NPCHousing
54House VaultHousing
55House Interior Object (Lathe/Forge/Alchemy Table)Housing
56House Tent ColorHousing
57House Exterior BannerHousing
58House Exterior ShieldHousing
59House Roof MaterialHousing
60House Wall MaterialHousing
61House Door MaterialHousing
62House Porch MaterialHousing
63House Wood MaterialHousing
64House Shutter MaterialHousing
66House Interior BannerHousing
67House Interior ShieldHousing
68House BindstoneHousing
69House Carpet (2nd)Housing
70House Carpet (3rd)Housing
71House Carpet (4th)Housing
80Siege BallistaSiege
81Siege CatapultSiege
82Siege CauldronSiege
83Siege RamSiege
84Siege TrebuchetSiege

Hand-transcribed from DOL/OpenDAoC GameServer/Enums/*.cs and gameutils/IGameInventory.cs (eRealm, eRace, eResist, eInventorySlot, eObjectType) - fixed game-engine constants, not server content.